
TenTonHammer recently got the opportunity to visit Trion Studios in California and got their hands on the game. After playing they sat down with Scott Hartsman for a video Q&A. Follow this link to watch Part One. It appears that this interview was done before GamesCom.
If you’ve been following Rift for a while nothing will surprise you in this video. It goes over some very basic things. The interviewer starts off with his brief impression of the soul system talking about the Pyromancer, Saboteur, and the Beastmaster. Scott describes the Saboteur as a very unique (though not very overpowered now!) soul and the Beastmaster as a combo pet class and melee warrior. The rest of the video touches on a lot of lore describing the Guardians and Defiant. He emphasizes that the Guardians are exceptional souls of both good and evil men devoted to the gods. He wants to make it clear that Defiants vs. Guardian isn’t Evil vs. Good but more of Technology vs. Religion.
Here are a few other tidbits we picked out that reinforces what we’ve learned already.
1. Defiants start off in the Shadowlands and move on to Freemarch which is south of Port Scion.
2. Guardians start off in the Shadowlands and move on to Silverwood, north of Port Scion.
3. Port Scion used to be a mega center of commerce but is now a war front.
4. When you die you can either Soul Walk or “Come back somewhere safe”
5. Soul Walking resurrects you at the spot of your death where you can walk to safety. You can only do this every so often.
6. The death penalty is nothing more than losing a bit of your health that you can get back by “eating”.











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