Hey guys, I am playing my mage these days and have been mucking around in various Mage builds. I thought I would post out what builds I was trying and how they are working out. I will start with
1. BlueDot's 51 elementalist, 15 stormcaller, 0 chloromancer
(I think he uses Archon, I prefer Chloro as the zero point)
This is a very solid noob build because with 40 points in Elementalist, you get this ability that grants you 20 spell power for each point in Elementalist above 40. In a 51pt build, this is 220 spell power, which can easily double your spell power with poor gearing. Points in Stormcaller are:
5/5 biting cold
5/5 cold weather training
3/3 storm shard
2 pts left in SC (either 2 in lightning mastery or 1 in LM, 1 in ride the wind)
Singles:
- Open with macro with radiant spores and pet attack
- Hit ignite after pet hits enemy
- Lightning strike
- this should proc Storm Shard, which gives you instant-cast icicle
- crystalline missles 1-3x til ignite drops off
- you can quicken elements to heal the pet during the crystalline missiles phase, usually it is best to have one on for the debuff before you pet heal. It is important to keep ignite up on your pets target, since your pet crits 30% more when ignite is on, and when the pet crits, your spellpower goes up. Quicken elements enhanced is a truely overpowered heal, where there is really not much in the game that can kill your pet when you use it. The debuff from crystalline missles ups pet damage a lot, and help it hold aggro. Storm Shard is restricted to occur once per 10s, which is identical to your cooldown on Lightning Strike.
Macros
Radiant Spores Macro
#show radiant spores
suppressmacrofailures
petattack
petdefensive
cast radiant spores
Ignite Macro
#show ignite
suppressmacrofailures
petattack
petdefensive
cast ignite
Main Single Target Macro
#show Lightning Strike
suppressmacrofailures
cast lightning strike
cast crystalline missles
cast ignite
Mount Macro
petpassive
use (mountname)
Discussion of Macros- I bind pet attack and passive to macros to have key controlled pet AI. For instance you can send the pet out with the radiant spores macro, and once it hits the target, hit the mount macro to call him back. The enemy follows towards you and you hit the ignite macro to force the pet to attack it again, this time at a spot of your choosing. Pulling with radiant spores is no threat to you, and it gives the pet some self heal.
For AOE, this 15pt Stormcaller Build does not play like a regular full Stormcaller where keeping electrified and hypothermia on target matters. So while you can cast Artic Blast to apply hypothermia, you lack Lightning Conductor which enhances lightning damage to hypothermal targets. And while you can "finish" with Lightning Field, the main ability that ups its damage (charged field, makes it chain) is not in this build, so you actually hit for less using this than forked lightning. Here then is the macro I use for AE
#show burning ground
suppressmacrofailures
petattack
petdefensive
cast burning ground
cast arctic blast
cast forked lightning
cast lightning field
(if you are moving, insta cast LF will occur, giving you some damage). Burning ground and arctic blast are OK damage even without enhancements, so they are higher in the queue.
As far as pet gathering goes, I have tried several macros to try to get earthquake to work properly. Earthquake is the AE taunt your earth elemental uses. In a default arrangement, your two single target elemental attacks ahead of it, and it comes last. The pet will do the left most attack available on auto, so in the regular configuration, the pet will do 2 GCDs on his other attacks before attempting Earthquake, which works out well.
I did try to move around these pet attacks so that Earthquake was off, and left most, and I put this line in my AE macro
petcast earthquake
Even with the pet cast in the macro, the macro was unreliable, frequently having you do damage while the pet stubbornly refused to Earthquake. I thought this was due to his other single target attacks being auto and him being hung up in a global cooldown, so I turned them off auto (and added petcast commands for them to my single target macro), but even then it was unreliable. So I am right back to using the standard system.
Oh if you accidentally drop a pet ability off the pet bar, resummon the pet and it will be back.
So the way I gather crowds is to use the radiant spores macro to force the pet to attack one, then usually one goes for me, so I target that one and send the pet after it too, and I watch the pet bar to see when an Earthquake autos to start my routine. Usually you can get off about 3-4 casts before you have to quicken elements. This is slow and steady DPS for AOE, and the only thing that speeds it up are the storm shard procs every few seconds.





LinkBack URL
About LinkBacks



Reply With Quote
If I'd had the whole spec laid out instead of just the points I was testing it would have gone the other way.

